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Where Imagination Thrives
NAB 2013 From A to Z*
Phosphene, the independent design and visual effects company, continues its longstanding collaboration with HBO by joining Season 3 of Boardwalk Empire created by Terence Winter with executive producer Martin Scorsese.
For HBO, the Season 3 VFX team is helmed by VFX Supervisor Lesley-Robson Foster and VFX Producer Parker Chehak. Phosphene Partner and VFX Supervisor John Bair explained, “Because Lesley and Parker understand the process so well, shots are always thought out and planned with precision, which means we can dedicate all of our time to making them as beautiful as possible.”
Phosphene Partner/VFX Executive Producer, Vivian Connolly added: “Once again, HBO has provided us with the amazing opportunity to jump into the incredibly compelling visual world of the early 20th Century, first with Mildred Pierce and now with Boardwalk Empire.
Phosphene utilized Nuke, 3ds Max with V-ray, Adobe Creative Suite, and PCs running Windows 7 64-bit in the execution of this project.
The Phosphene creative team, led by Bair and Connolly, included VFX producers Rebecca Dunn, Renuka Ballal and Lea Prainsack; lead 3D artist Vance Miller; lead digital artists Eddie Porter, Aaron Raff and Tim Van Horn; and digital artists Connie Conrad, Luciano DiGeronimo, Greg Radcliffe and Scott Winston.
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FirstCom Music 2013 Credit Reel
A blue sky sprawls between ridges frosted in deep evergreen, framing Alder Gulch much as when Native American tribes traversed this landscape 800 years ago. The town of Virginia City sprang up virtually overnight in the summer of 1863; within one year, it was the largest city in the Inland Northwest, with an estimated 10,000 residents. These days, few people continue seeking gold in Alder Gulch. But for filmmakers seeking ready-made Old West locations, the towns of Virginia City and Nevada City offer one more chance to strike it rich.
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Mac Tech: leading the way in LED lighting.